Effect Pulse Component
Add a cool runtime pulsing visual FX. Makes your light and volumetric beam look like a flashing beacon.
This Effect component can be attached to a Volumetric Light Beam or to a realtime Unity SpotLight. You can use this button at the bottom of the Volumetric Light Beam inspector.
Frequency of pulsing.
Higher value means the pulsing will occur faster.
The amplitude of intensity change which will be applied to the Light and/or Beam.
A random value will be picked each time inside that range.
Components to Change
Decide which component to change among:
Restore Base Intensity
Restore the default intensity when this component is disabled.