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Component Icon Skewing Handle Component

Attached to a GameObject, this helper component allows to skew a beam according to the global position of the GameObject.

Skewing Handle Demo
Manipulating the Skewing Handle distorts the beam

Inspector Skewing Handle


Properties

Beam

The Volumetric Light Beam you want to modify.

To support skewing, the beam use a Custom mesh type.

Should Update Each Frame

Should the beam's skewing property be updated each frame or only once?

To be updated each frame, the beam must have its property trackChangesDuringPlaytime enabled.