Effect Pulse Component
Presentation
Intro
Add a cool runtime pulsing visual FX. Makes your light and volumetric beam look like a flashing beacon.
This effect is compatible with Unity's Light, the Volumetric Light Beam SD, the Volumetric Light Beam HD and the Volumetric Dust Particles components.
Inspector
Usage
This Effect component can be attached to a Volumetric Light Beam SD or HD or to a realtime Unity SpotLight. You can use this button at the bottom of the Volumetric Light Beam inspector.
Timings
Frequency
Frequency of pulsing.
Higher value means the pulsing will occur faster.
Visual
Intensity Amplitude
The amplitude of intensity change which will be applied to the Light and/or Beam.
A random value will be picked each time inside that range.
Misc
Components to Change
Decide which component to change among:
- Unity's Light
- Volumetric Light Beam SD / HD
- Volumetric Dust Particles
Restore Intensity On Disable
Restore the default intensity when this component is disabled.